Arabia | Black Forest | Nomad | Water maps (eg. Islands, Archipelago) |
Full random, scenarios, or no preference |
Dark Age Rush with Militia (Drush) | Feudal Rush with Archers |
Feudal Rush with Scouts | Feudal Galley Rush |
Castle Rush with Knights | Castle Rush with Cavalry Archers |
I often wait until imperial age without attacking. |
I don't care about it at all and rarely use them | Pikes are important, but I'm ok if there's no halberdiers | Halberdiers are a must, but it's ok if they aren't fully upgraded |
Very strong halberdiers are a must (all blacksmith techs and/or a civ bonus for infantry) |
I don't care about it at all and rarely use them | Elite Skirmisher is important to me, but it doesn't have to be fully upgraded (eg. no bracer) |
Fully-Upgraded elite skirmishers are a must |
I don't care about archers and rarely use them | Crossbows in castle age are important, but I don't care about arbalests |
I want to have arbalests available |
I rarely use the swordsman line, so it's ok if I don't get champions | I want my civ to have access to champions |
I want great champions (fully upgraded or with a civ bonus to help them) |
I'm ok not using knights | I like using knights in castle age, but I can live without the paladin upgrade in the late game | I like to use paladins, so I want my civ to have them |
I love paladins, and I want them fully-upgraded. A civ bonus for them would be great too! |
I'm open to the idea of using them instead of cavalry (If you know you prefer Meso-American civs, pick this answer and skip to question 14) | I much prefer to have cavalry |
I'm ok with just scouts, or using eagle warriors | I'd like to have the Light Cavalry upgrade, but I'm willing to sacrifice having Hussars |
It's important to me that I have Hussars |
I can live without it | It's important to me that I have it |
I prefer a civilization that DOESN'T have them | I like having them available |
I use them quite a bit, and would prefer a civilization that gets camel bonuses |
I can live without hand canoneer and bombard cannon | I want hand canoneer, but I don't care about bombard cannon | I want bombard cannon, but I don't care about the hand canoneer |
I need both units in my late-game army |
I never use monks, except maybe to get relics | I would prefer lots of the monk techs |
I love using monks, and would prefer a civ bonus and almost all the techs available |
I never use anything beyond the watch tower | Keeps are important to me, but bombard tower isn't | I like to use both keeps and bombard towers |
I like to use both keeps and bombard towers,and a civ bonus toward towers would be great! |
Mongonel is all I ever need | I would like at least up to the onager, but I don't care about siege engineers (+1 range to onagers) | It's important I have the onager AND siege engineers |
It's important to me that the civilization I play has Siege Onager |
I don't want architecture (+10% building HP/ +3 buildings armour) or hoardings (+1000 castle HP). They're a waste of tech tree space | I don't care either way. I may get them in the late game if I can, but I wouldn't miss them if I didn't have them |
Building HP is important, and I prefer to have those techs available |
I don't like to get either tech | I like stone shaft mining (+15% stone collection rate), but I don't care about gold shaft mining | I like gold shaft mining (+15% gold collection rate), but I don't care about stone shaft mining |
I would prefer a civ that had both |
I don't really care if I get access to them | I'd like access to at least one of them in a long game |
I would greatly prefer having access to both in a long time |